Uses of Interface
org.jbox2d.callbacks.TreeRayCastCallback
Packages that use TreeRayCastCallback
Package
Description
Broad-phase collision detection structures and strategies, including the
dynamic tree used to efficiently find potentially colliding proxies.
Interactive test scenes demonstrating JBox2D collision, dynamics, and
particle features.
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Uses of TreeRayCastCallback in org.jbox2d.collision.broadphase
Methods in org.jbox2d.collision.broadphase with parameters of type TreeRayCastCallbackModifier and TypeMethodDescriptionvoidBroadPhase.raycast(TreeRayCastCallback callback, RayCastInput input) Ray-cast against the proxies in the tree.voidBroadPhaseStrategy.raycast(TreeRayCastCallback callback, RayCastInput input) Ray-cast against the proxies in the tree.final voidDefaultBroadPhaseBuffer.raycast(TreeRayCastCallback callback, RayCastInput input) voidDynamicTree.raycast(TreeRayCastCallback callback, RayCastInput input) voidDynamicTreeFlatNodes.raycast(TreeRayCastCallback callback, RayCastInput input) -
Uses of TreeRayCastCallback in org.jbox2d.testbed.tests
Classes in org.jbox2d.testbed.tests that implement TreeRayCastCallback