Uses of Package
org.jbox2d.callbacks

Packages that use org.jbox2d.callbacks
Package
Description
Callback interfaces and data types used to observe and customize JBox2D collision, contact, query, ray-cast, and destruction events.
Broad-phase collision detection structures and strategies, including the dynamic tree used to efficiently find potentially colliding proxies.
The Dynamics module is the most complex part of jbox2d and is the part you likely interact with the most.
Contact implementations that detect and solve collisions between pairs of fixtures in the dynamics module.
Particle simulation types for creating, grouping, updating, and querying particles alongside rigid bodies.
Platform-independent testbed framework contracts and shared application infrastructure.
Java 2D rendering implementation for the JBox2D testbed framework.
Interactive test scenes demonstrating JBox2D collision, dynamics, and particle features.
Klassen, die innerhalb der Engine als Middleware zwischen der externen Physics-Engine JBox2D-Projekt von Daniel Murhpy und der Engine-API fungieren.