Uses of Class
org.jbox2d.collision.Manifold

Packages that use Manifold
Package
Description
Callback interfaces and data types used to observe and customize JBox2D collision, contact, query, ray-cast, and destruction events.
The Collision module contains shapes and functions that operate on them.
Contact implementations that detect and solve collisions between pairs of fixtures in the dynamics module.
Platform-independent testbed framework contracts and shared application infrastructure.
Interactive test scenes demonstrating JBox2D collision, dynamics, and particle features.
Klassen, die innerhalb der Engine als Middleware zwischen der externen Physics-Engine JBox2D-Projekt von Daniel Murhpy und der Engine-API fungieren.