Uses of Package
org.jbox2d.dynamics.contacts

Package
Description
Callback interfaces and data types used to observe and customize JBox2D collision, contact, query, ray-cast, and destruction events.
The Dynamics module is the most complex part of jbox2d and is the part you likely interact with the most.
Contact implementations that detect and solve collisions between pairs of fixtures in the dynamics module.
Interfaces and shared abstractions for reusing temporary objects during JBox2D simulation steps.
Object pools for frequently allocated collision and dynamics objects.
Platform-independent testbed framework contracts and shared application infrastructure.
Interactive test scenes demonstrating JBox2D collision, dynamics, and particle features.
Klassen, die innerhalb der Engine als Middleware zwischen der externen Physics-Engine JBox2D-Projekt von Daniel Murhpy und der Engine-API fungieren.