Uses of Interface
org.jbox2d.pooling.WorldPool

Packages that use WorldPool
Package
Description
The Collision module contains shapes and functions that operate on them.
The Dynamics module is the most complex part of jbox2d and is the part you likely interact with the most.
Contact implementations that detect and solve collisions between pairs of fixtures in the dynamics module.
Joints are used to constraint two bodies together in various fashions.
Object pools for frequently allocated collision and dynamics objects.
Performance testbed scenes and helpers for benchmarking JBox2D behavior.