Uses of Package
org.jbox2d.pooling

Packages that use org.jbox2d.pooling
Package
Description
The Collision module contains shapes and functions that operate on them.
The Dynamics module is the most complex part of jbox2d and is the part you likely interact with the most.
Contact implementations that detect and solve collisions between pairs of fixtures in the dynamics module.
Joints are used to constraint two bodies together in various fashions.
Interfaces and shared abstractions for reusing temporary objects during JBox2D simulation steps.
Object pools for frequently allocated collision and dynamics objects.
Performance testbed scenes and helpers for benchmarking JBox2D behavior.